Difference between revisions of "Table of Contents"
Lombanaphd (Talk | contribs) |
Lombanaphd (Talk | contribs) (→0. Introduction) |
||
Line 12: | Line 12: | ||
− | 0.1. Design and methods | + | 0.1. Design and methods (qualitative methodology) |
− | 0.2. The | + | Qualitative research methods have
the
strengths
to
better
assess
context,
process,
and
socio‐cultural
meaning
(Denzin,
1970)
that
underlie
human
behavior, |
+ | |||
+ | Providing
insight
on
the
relationships
between
the
contexts
and
processes
of
human
social
life,
and
the
ʺmeaningʺ
that
humans
attach
to
social
and
physical
phenomena
(Denzin
1970:30‐31). | ||
+ | |||
+ | the
complexity
of
the
human
circumstances | ||
+ | |||
+ | while
the
predominant
methods
paradigm
of
ethnography
is
qualitative,
ethnography
is
more
than
simply
a
qualitative
research
method.
| ||
+ | |||
+ | |||
+ | |||
+ | Denzin,
N.K.
1970).
The
Research
Act
. | ||
+ | |||
+ | Denzin,
N.K.
and
Y.S.
Lincoln
(1994),
“Introduction:
Entering
the
Field
of
Qualitative
Research”
in
| ||
+ | Handbook
of
Qualitative
Research.
Denzin
and
Lincoln
(eds.)
Thousand
Oaks,
CA,
Sage
Publications:
| ||
+ | |||
+ | |||
+ | |||
+ | the
strengths
or
attributes
of
ethnography: | ||
+ | |||
+ | * (1) includes
both
qualitative
and
quantitative
methods,
and
both
classical
and
| ||
+ | non‐classical
ethnographic
approaches.
| ||
+ | |||
+ | * (2)
is
more
than
simply
methods,
but
has
ontological
and
epistemological
properties.
| ||
+ | |||
+ | * (3)
is
a
holistic
approach
to
the
study
of
cultural
systems.
| ||
+ | |||
+ | * (4) is
the
study
of
the
socio‐cultural
contexts,
processes,
and
meanings
within
| ||
+ | cultural
systems. | ||
+ | |||
+ | * (5) is
the
study
of
cultural
systems
from
both
emic
and
etic
perspectives.
| ||
+ | |||
+ | * (6) is
greatly
dependent
on
field work.
| ||
+ | |||
+ | * (7)
is
a
process
of
discovery,
making
inferences,
and
continuing
inquiries
in
an
attempt
to
achieve
emic
validity.
| ||
+ | |||
+ | * (8)
is
an
iterative
process
of
learning
episodes.
| ||
+ | |||
+ | * (9) is
an
open‐ended
emergent
learning
process,
and
not
a
rigid
investigator
| ||
+ | controlled
experiment.
| ||
+ | |||
+ | * (10)
is
a
highly
flexible
and
creative 1
process.
| ||
+ | |||
+ | * (11) is
an
interpretive,
reflexive,
and
constructivist
process.
| ||
+ | |||
+ | * (12)
requires
the
daily
and
continuous
recording
of
field notes.
| ||
+ | |||
+ | * (13) may
be
carried
out
by
individual
investigators,
or
by
teams
of
investigators.
| ||
+ | |||
+ | * (14) presents
the
world
of
its
host
population
in
human
contexts
of
thickly
described
case
studies.
| ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | 0.2. The setting and participants. | ||
+ | A community. A group of students. Most of them involved in the after school programs and the digital media and game design classes. | ||
+ | This study focusses only on the hispani/latino students that participated in the bigger study. | ||
+ | |||
+ | |||
0.3. Theoretical framework and core themes | 0.3. Theoretical framework and core themes | ||
Line 20: | Line 78: | ||
* Latino/hispanic | * Latino/hispanic | ||
* Youth and digital medial | * Youth and digital medial | ||
− | * Media Practices and Literacies. | + | * Media Practices and Literacies. |
− | + | ||
=== 1. Hispanic/Latino families : media environments and teenage brokers. === | === 1. Hispanic/Latino families : media environments and teenage brokers. === |
Revision as of 21:54, 1 September 2013
Imagine the thesis as a series of independent papers that complement each other and cohere as a single piece.
Contents
- 1 0. Introduction
- 2 1. Hispanic/Latino families : media environments and teenage brokers.
- 3 2. Digital video : a community of practice in afterschool (Production)
- 4 3. Search : interacting with the World Wide Web. (Searching)
- 5 4. SNSs and Web 2.0 platforms : FB and YouTube (Circulation and curating)
- 6 5. Conclusions.
0. Introduction
An overarching thesis and an ongoing train of thought: Looking at participation as something that is fluid, and that it happens across different realms : family, afterschool, online SNSs, searching.
Practices and new media literacies : circulation, production, searching, curating.
Complexity of the digital divide. Digital inequalities. Looking at this inequalities across realms.
Hispanic/Latino youth in the USA, growing up with digital media. Yes but in the margins. Unprivileged youth.
0.1. Design and methods (qualitative methodology)
Qualitative research methods have the strengths to better assess context, process, and socio‐cultural meaning (Denzin, 1970) that underlie human behavior,
Providing insight on the relationships between the contexts and processes of human social life, and the ʺmeaningʺ that humans attach to social and physical phenomena (Denzin 1970:30‐31).
the complexity of the human circumstances
while the predominant methods paradigm of ethnography is qualitative, ethnography is more than simply a qualitative research method.
Denzin, N.K. 1970). The Research Act .
Denzin, N.K. and Y.S. Lincoln (1994), “Introduction: Entering the Field of Qualitative Research” in Handbook of Qualitative Research. Denzin and Lincoln (eds.) Thousand Oaks, CA, Sage Publications:
the strengths or attributes of ethnography:
- (1) includes both qualitative and quantitative methods, and both classical and
non‐classical ethnographic approaches.
- (2) is more than simply methods, but has ontological and epistemological properties.
- (3) is a holistic approach to the study of cultural systems.
- (4) is the study of the socio‐cultural contexts, processes, and meanings within
cultural systems.
- (5) is the study of cultural systems from both emic and etic perspectives.
- (6) is greatly dependent on field work.
- (7) is a process of discovery, making inferences, and continuing inquiries in an attempt to achieve emic validity.
- (8) is an iterative process of learning episodes.
- (9) is an open‐ended emergent learning process, and not a rigid investigator
controlled experiment.
- (10) is a highly flexible and creative 1 process.
- (11) is an interpretive, reflexive, and constructivist process.
- (12) requires the daily and continuous recording of field notes.
- (13) may be carried out by individual investigators, or by teams of investigators.
- (14) presents the world of its host population in human contexts of thickly described case studies.
0.2. The setting and participants. A community. A group of students. Most of them involved in the after school programs and the digital media and game design classes. This study focusses only on the hispani/latino students that participated in the bigger study.
0.3. Theoretical framework and core themes
- Participation
- Latino/hispanic
- Youth and digital medial
- Media Practices and Literacies.
1. Hispanic/Latino families : media environments and teenage brokers.
Youth as media savvy, the brokers of digital media, cultural and social capitals. Comparative case study of 4 families.
2. Digital video : a community of practice in afterschool (Production)
Acquisition of social and cultural capitals.
3. Search : interacting with the World Wide Web. (Searching)
Information retrieval, synthesis, the internet as a fixed thing. Information quality.
4. SNSs and Web 2.0 platforms : FB and YouTube (Circulation and curating)
Entertainment, learning, and searching. Precarious networked publics.